NICOLAS BOMBRAY I GAME DESIGNER
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THIRD-PERSON MAIN CHARACTER DESIGN

- Core movement
- Gameplay camera setup, controls & aim assist
- Cover controls and cameras
- Melee
- Active camouflage
- Suppression mechanics

SYNC SHOT & FOCUS FIRE

As Main Character designer, I also designed and oversaw the development of our main tactical features, Sync Shot and Focus Fire; a simple but versatile marking system allowing Players to plan coordinated attacks, prioritize targets and communicate with their AI or human teammates.
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  • Home
  • Professional Work
    • For Honor
    • Call Of Duty: Black Ops III
    • Ghost Recon: Future Soldier
    • Red Steel 2
  • Bio
  • Resume
  • Contact